You've definitely mastered not only the trademark style animation, but also the style of voicing behind it as well. This is an excellent display of controversy in spite of recent issues, and I can find only more reason to commend you for releasing this. I am not sure whether it was my recommendation, but I feel that this animation has definitely earned its spot on the front page.
I encourage not only you, the author, but animators everywhere as well, not to be afraid in the face of passive threats against the safety of America, or ANY country on this lovely planet we live on. This animation exists as a not only a funny cartoon that entertains, but it also displays the fact that not everyone will buckle under the pressure from threats.
Keep up the good work. I'm adding you to my favorites and look forward to your future work.b
I really do appreciate that. Freedom of Speech is not a purely American thing. It's an inalienable right of all humans. We just need to help get the rest of the world on board :)
This flash is special in a way that it is unsettling. The audio at the beginning is what really put me on edge, and set the tone for the rest of the animation. Hopefully we can see more of this stuff coming from you in the future.
Animation / Graphics - The animation was not at all bad. It was awkward in the sense that it seemed slightly stiff and blocky, but it was done extremely well. The look of being drawn every step of the way is something I can really appreciate as I created a lot of flip-books as a child. This animation truly has remnants of that artistic style, and I can really understand it.
Story - The story has little explanation other than the text at the bottom that is meant to be subtitles. This is exactly what makes the eerie feeling of the animation complete. There is little understanding of what exactly it is you are going to delve in to, and this permits a feeling of uneasiness, and that makes it all so perfect.
Audio - The audio at the beginning was unsettling as I said in the introduction. The general quiet nature of the rest of the animation suits it all as well, because it doesn't tell you much, or hint at what might happen in the near future. While I can complain that the static sound at the beginning was quite irritating, its effect was true and well done.
Overall - Decent submission. There are some quality issues here and there but I feel this animation does well for itself. It presents an extremely creepy feeling and does it alright. I am definitely looking forward to seeing more of your animation style. Keep it up.
As you read,it is a sublimal flash,so at one point it was about the black colours.
Plus that the character is killed by that woman,so make a connexion between
all the informations I gave.
Very well done. It includes humor, great animation, and some slight creepy moments as well. I used to always play TF2 before I moved on to other games, but this definitely does a good job depicting how TF2 is spiraling down to the depths of hell in a well thought out, humorous fashion.
Animation / Graphics - I love this style, it is so cartoon-like and fun looking. The animation is great, smooth, and flows together well with the audio too. It seems like something you would see in a comic book, and I really like when a flash offers those kind of graphics. It definitely brings on a feeling of nostalgia from the comic book days, as well.
Story - The story is indeed true. It shows how the average TF2 player becomes warped, and consumed, only caring about hats, and not actually enjoying the game. The playerbase would become zombies if the TF2 team were to stop adding hats, which is why it is the perfect market. Players are dependent on getting the newest hat whenever it is added on, which is why Valve continues to make loads of money off of teenagers.
Audio - I enjoyed the TF2 music in the background. It seemed to be like a more cartoonish version of the original music, and it goes well with the action happening in the animation. The vocals were on key as well, the voice acting being the best part of the audio for this flash. I definitely enjoyed it, too.
Overall - This is a great animation. It is obvious you are quite talented at what you do, and I hope to see more from you in the future. Keep up the good work, and I will keep watching.
An interesting and under appreciated concept, I admit. I've always had a soft spot for area control games, but this project is a bit under developed. I would suggest implementing some extra features such as enemies, more interesting background music, etc. Basically, it needs expansion before I can fully rate it.
Don't get me wrong, it's a lovely game to start with. The characters and background elements are all nicely done, and the coloring is interesting as well, but it just needs a little extra spice. As it stands, you got a few plays out of me, but it gets dull after a while. It needs that added flavor to give it some special replayability.
Aside from the points made above, well done. It was an enjoyable little game while I played it, and it took a silly concept and turned it into a somewhat interesting flash. Keep up your work!
Perhaps a rehash of other previously explored concepts is not a good idea. To put it bluntly, this 'windows simulator' thing has been done before. If you search up the word 'Windows' on the site, there are plenty of other simulators for Windows that not only have more depth to them, but are also less stale and uninteresting.
This is not to say that this particular game is not well made. It handles well, feels stable, and has all of the basic components of a good flash game; but aside from that it has little in the way of redeeming qualities. The constant error messages and 'restarts' are boring and childish. Not only that, but they exist as an homage to a joke that has been used so many times that it hurts to see it again.
My recommendation is this: explore a different category of game, perhaps one that is outside of what you consider to be your 'safe zone', and come up with something original and fun.
Truly a beautiful piece here. While it isn't the most stunning thing ever, and I'm sure it will eventually be passed over for something else, this has a place here on Newgrounds. I found myself feeling genuinely moved by this submission, and I love it when games or movies are able to do that.
Animation / Graphics - It isn't the best in this field, but that isn't exactly necessary with something like this; what was important was the message it delivered. It was very moving and emotional, and I love it so much. Even still, I can tell from even just a small glance that this submission had a lot of effort put into it on this field. Good work!
Story - While it isn't exactly a long story, it is a good one nonetheless. It was very sad, and moving as I said before. The decision you are finally faced with in the end is very difficult to choose, but in the end I took my chances. I love this story, and I can't wait to see more of this out of you.
Audio - The music was a wonderful touch, I admit. It added just right to the emotional scenes, and added depth to the gravity of the decision you had to make in the end. The ending music was sad as well. I'm definitely glad you used it, as it made the submission so much better than it would have been.
Overall - Great submission, very emotional, very moving. I loved this submission not for the graphics or replay value, but for the story it presented. It isn't the longest thing on Newgrounds, but it doesn't have to be. The story makes it beautiful all the same.
Loved this one. Very chill in the beginning, and all through the entire piece really. I liked how the song started off quiet and slow, and then kicked up the pace a little bit; very nice touch if I don't say so myself. The beat was steady, and seemed to flow with the song very well, too. The screech towards the middle, while slightly distracting, did seemingly add to the song, and was a nice addition.
The only complaint I can think to make is that it seemed to drift a little too long towards the middle before it changed pace and sped back up again. This can usual cause some harm to the song if left out for too long. It needs to constantly have a single flavor to it so it can keep the song interesting, and non-confusing.
Great job, either way. Keep up the good work!
:: Review Request Club ::
Seems like a very nice piece, honestly. I love the slow pace to it, it is very relaxing and soothing as well. From listening to it I feel like it would be a good song for something like Animal Crossing, or a puzzle game of the sort. I admit, the song makes me slightly sleepy in a good way. I enjoy the soothing tone it has to it.
The only complaint I have is that it was kind of short for a piece of this quality. It could have been longer, and you could have possibly gradually increased the pace of it over time to add a dash of flavor to it. Either way, very well done, and a very nice piece. Keep it up!
:D wow that is a very positive response... thank you!
And I'll take that piece of advice in mind... maybe I can do a sort of re-take on this song whenever I get the chance to spice it up a little :)
As usual, I am thoroughly impressed by your work here on the Audio Portal. I absolutely love the up-beat and happy feeling that this song has to it, indeed. The string section towards the middle was a nice edition as well, I must admit.
I don't really have any complaints for this one. It seems all very so nice, and I honestly couldn't help but be reminded of the Zelda games when listening to it. It seems like a theme that would suit the clock town section of the game very nicely. Either way, as usual I love the song, it was well done, and this time it has a very happy tone. I love the variation you have in the themes for these songs.
Keep up the good work!
Very nicely done, as usual from you Decky.
I would have to say that my favorite part is how the background's color compliments the dark purple o the skull in the foreground. It is very eye catching and fun. The teeth being a separate color from the skull was a really good choice on your end; had they been the same color as the skull it would probably be kind of dull and tasteless.
The only problem I have is that the whole 'skull' theme seems to be getting a bit old. I understand you are good at it, but you should probably try expanding into a bit more adventurous stuff. Other than that, this is a really good piece and I hope you keep it up!
Cheers Sectus and I know what you mean about it becoming old to draw skulls. I think it myself but I almost always end up drawing them. My next one won't be a skull though I promise.
I must admit, your art style is definitely growing on me. I enjoy the water-color look it has to it as well. The color scheme is fitting, though I would have gone with a shade of red or maroon for the background to further compliment the purple-blue looking color of the main figure.
The only complaint I have is that the blood on the sword seems wrong. The entire blade should have been coated in blood based on the impact wound. There also could have been a little more shine added onto the blade of the sword for aesthetic affect, as well.
Other than that, this is a great submission, and is certainly on par with your others as well. Keep it up!
Interesting take on it, to say the least. The general look is okay, and I enjoy the rugged feel that it gives. I have to say that the purpleish black robe is my favorite part of it. The color tone just seems to compliment the skull so well. The angered look the skull has is also complimentary to the rest of the design, and the teeth and nose seem rather well done too.
The only complaint I have is that the lack of a background seems to subtract from the rest of the picture. I feel like if a background had been placed, the image would have been much more easy on the eyes. Given the color of the robe and skull, I think that a red, or fire-looking background would have done the best, and would have complimented the purple nicely as a background.
Either way, this is pretty well done and I look forward to your future pieces of art.
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